Digital Artist
Daniel Giron - surrealdan@gmail.com
About Me
- surrealdan
- Los Angeles, CA, United States
- I am a technically minded DMP artist looking to grow my skill set through challenging and creative projects. Available for part-time & freelance projects. Skills: Matte Painting, Camera Projection, 3D Modeling, Texturing, Lighting, Photogrammetry. Software: Maya, Mari, Nuke, Vray, Arnold, Photoshop, Vue, Speedtree.
Wednesday, February 24, 2016
Friday, July 31, 2015
Thursday, July 30, 2015
Arnold chopper attack 2 from daniel giron on Vimeo.
Finalizing textures and renders with Maya and Arnold, Matte paintings, 2D/3D/multipass compositing in The Foundry Nuke, smoke plume created with Maya Fluid sims, dust and explosions from action essentials. To be continued...
Finalizing textures and renders with Maya and Arnold, Matte paintings, 2D/3D/multipass compositing in The Foundry Nuke, smoke plume created with Maya Fluid sims, dust and explosions from action essentials. To be continued...
Wednesday, July 29, 2015
Wayne tower concepts
Sketches I did for the popular series Gotham on Fox. The director approved and it went full production, started the initial modeling, and used it for several shots for show.
Carbon Scatter - 3D Trees
Big fan of Vue's Ecosystem tools. Rendered trees for matte paintings. Maya/Mental Ray/Carbon Scatter.
Thursday, July 23, 2015
Tuesday, June 16, 2015
Monday, June 1, 2015
Thursday, May 28, 2015
Thursday, August 21, 2014
Tuesday, January 14, 2014
Tuesday, June 28, 2011
Monday, September 13, 2010
Friday, August 27, 2010
Thursday, May 27, 2010
Sunday, April 25, 2010
Saturday, April 17, 2010
Monday, March 22, 2010
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